Small update to fix bugs


A small update to fix the biggest bugs, and annoyances people had with our game. The contest judging is not over until October 4, so we're not adding content out of fairness. We are planning to update it after.

  • Fixed the game unfocusing after clicking out of the window.
  • The after hit invulnerable timer is global now. In the last version the timer was different per object type, making the game harder than it should be. You no longer take damage 2-3 times if you hit different object types at the same time.
  • Ingame prompt first time a skill is unlocked.

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